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Primary Research: I conducted qualitative and quantitative interviews with people and got insights for my affinity mapping.
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interview 1 1
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CHALLENGE: Creative individuals need a way to break monotony and refresh their ideas without disrupting their workflow or feeling unproductive.
 
Creative block — often termed “writer’s block” or “artist’s block” — is a phenomenon rooted in both psychological and neurological factors. It happens when you feel stuck and unable to come up with new ideas or create work, often due to stress, self-doubt, or burnout.
affinity.png
After going through the insights, I identified the main affinities i.e. the target audience to keep in focus for the project.
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Primary Stakeholders

Secondary Stakeholders

Stakeholder Mapping: I identified the key individuals who impact this project in different ways and refined the main target audience.

Tertiary Stakeholders

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User Persona: I created user personas to understand my audience's thought patterns and connect with them better. Then, I used empathy mapping to step into their shoes and understand their perspectives.
I mapped out the user journey for both the current situation and the ideal scenario, which gave me insights which helped identify key areas for improvement. I then brainstormed 'How Might We' questions to find ways to improve the user experience and explored worst-case scenarios to understand the impact of not addressing the issue and finally came to my proposed solution.
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MY APPROACH: Physical Interactive Kiosks on Campus/Workspaces

Interactive
kiosks on campuses and workspaces offer quick, engaging mini-games to break creative blocks and daily monotony. Whether you're looking to spark new ideas or simply step away from monotony, the games are designed to boost your creativity in a fun and stimulating way. Players can also interact with other users, fostering a sense of community, compete, and climb leaderboards, making the experience both refreshing and motivating. These kiosks provide an easy, enjoyable way to reset your mind, re-energize your creativity, and return to your work with fresh ideas and renewed focus.
user journey map 1
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User Journey Map for the proposed solution
The game REVIBE is brought to life with a vibrant logo featuring its main character, uniquely shaped like a lightbulb—a symbol of creativity, ideas, and inspiration. This design embodies the game's core essence: breaking free from monotony. With a playful and dynamic vibe, the logo reflects the fun, engaging, and interactive nature of the game, inviting users to spark new ideas and refresh their creative energy.

FF62C8

3A4CF6

FFF001

02CF74

D23515

FFFFFF

Icons
image 41
image 42
Buttons

Lexend

semi bold

Lexend

medium

96 pt

35 pt

Cards
Rectangle
Rectangle

Cards

Welcome fellow designers to UID

Teenage Boy Stand
Teenage Girl Sweat Shirt Hand Sign
Teenage Boy Dancing
Casual Woman Jumping

Let’s refresh your imagination and get those design juices flowing!

Rectangle
Rectangle
Rectangle
Rectangle
image 43
image 44
image 45
SCRIBBLE
DOODLE
BOOTHY
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lowfid1 1
MOJO
Low Fidelity Wireframes
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MID Fidelity Wireframes
Frame 8647 1
HIGH Fidelity Wireframes
Rectangle
Prototype

Primary Research: I conducted qualitative and quantitative interviews with people and got insights for my affinity mapping.

interview 3 1

Primary Stakeholders

Secondary Stakeholders

Tertiary Stakeholders

interview 1 1
interview 2 1

After going through the insights, I identified the main affinities i.e. the target audience to keep in focus for the project.

Stakeholder Mapping: I identified the key individuals who impact this project in different ways and refined the main target audience.

CHALLENGE: Creative individuals need a way to break monotony and refresh their ideas without disrupting their workflow or feeling unproductive.

Creative block — often termed “writer’s block” or “artist’s block” — is a phenomenon rooted in both psychological and neurological factors. It happens when you feel stuck and unable to come up with new ideas or create work, often due to stress, self-doubt, or burnout.

High

User Persona: I created user personas to understand my audience's thought patterns and connect with them better. Then, I used empathy mapping to step into their shoes and understand their perspectives.

I mapped out the user journey for both the current situation and the ideal scenario, which gave me insights  which helped identify key areas for improvement. I then brainstormed 'How Might We' questions to find ways to improve the user experience and explored worst-case scenarios to understand the impact of not addressing the issue and finally came to my proposed solution.

Low

Influence

Impact

Keep
satisfied

Monitor

Manage
closely

Keep
informed

kiosk 1
user journey map 1

User Journey Map for the proposed solution

The game REVIBE is brought to life with a vibrant logo featuring its main character, uniquely shaped like a lightbulb—a symbol of creativity, ideas, and inspiration. This design embodies the game's core essence: breaking free from monotony. With a playful and dynamic vibe, the logo reflects the fun, engaging, and interactive nature of the game, inviting users to spark new ideas and refresh their creative energy.

user persona 1 1
Group 9 1
user persona 2 1

MY APPROACH: Physical Interactive Kiosks on Campus/Workspaces

Interactive
kiosks on campuses and workspaces offer quick, engaging mini-games to break creative blocks and daily monotony. Whether you're looking to spark new ideas or simply step away from monotony, the games are designed to boost your creativity in a fun and stimulating way. Players can also interact with other users, fostering a sense of community, compete, and climb leaderboards, making the experience both refreshing and motivating. These kiosks provide an easy, enjoyable way to reset your mind, re-energize your creativity, and return to your work with fresh ideas and renewed focus.

FF62C8

3A4CF6

FFF001

02CF74

D23515

FFFFFF

High

Icons

image 41
Rectangle
Rectangle

SCRIBBLE

lowfid2 1
Rectangle
Rectangle

DOODLE

Buttons

image 42

BOOTHY

MOJO

Cards

Lexend

semi bold

medium

Lexend

Rectangle
Rectangle

Cards

Welcome fellow designers to UID

Teenage Boy Stand
Teenage Girl Sweat Shirt Hand Sign
Teenage Boy Dancing
Casual Woman Jumping

Let’s refresh your imagination and get those design juices flowing!

image 43
image 44

Low Fidelity Wireframes

low fid 3 1
35 pt
image 45
96 pt
lowfid1 1
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